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Withered: The Lost Dungeon

Withered: The Lost Dungeon

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Devlog

  • Withered 1.3!
    May 31, 2025 by gninnel
    2
    THE THANK YOU UPDATE Well, it's been nearly two years since my last update. I'm extremely grateful for the love and support I've received for Withered, it's all been much more than what I expected for... Continue reading
  • Withered 1.2 Update! Future Plans!
    October 22, 2023 by gninnel
    5
    RELEA SE MODE IS HERE! Withered: The Lost Dungeon's 1.2 update comes with quite a few bug fixes, and most importantly, a working RELEASE MODE which should heavily optimize the game. Also makes me look... Continue reading
  • Withered 1.1.1 Quickfix!
    October 16, 2023 by gninnel
    Oops! Fixed a pesky terrain interaction. Wooden pillars won't get you stuck anymore Movement should be a smidge smoother -Max... Continue reading
  • Withered 1.1 Update!
    October 15, 2023 by gninnel
    SOME JANK REMOVED! After picking up some steam through generous Youtube shoutouts (StayAtHomeDev anyone?), I decided to pop some of the more off-putting bugs in the game. Hopefully new players won't b... Continue reading
  • It's Finally Out!
    October 12, 2023 by gninnel
    1
    It's Finally Done! About eight months ago, I opened a brand new file in brand new Godot 4.0 and titled it "Dungen." This would be my first 3D gamedev project ever, as well as my first time trying Godo... Continue reading
  • Hello World
    September 06, 2023 by gninnel
    2
    made a store page. made several social media handles. made a teaser. Withered is in month seven of development, recieving finishing touches. let's see how this goes?... Continue reading
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Updated 3 days ago